Fire Emblem Modding Wiki
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Overview:


Details:

0x08000000 to 0x080000C0 - ROM header
0x08677650 to 0x08AEAE8C - Audio
0x08AEAE8C to 0x08B855A4 - Text
0x08BA13D0 to 0x08BA14D0 - Spell Animation Program Counter Array
0x08BE516C to 0x08C96BC0 - Character Portraits
0x08D00000 to 0x08E00000 - Free Space
0x08E00008 to 0x08E00518 - Class Animation Array
0x08E02000 to 0x08FA4FF8 - Class Animations

Common patches:

FEditor Adv applies the following patches (TODO: indicate which is which):

0x08004364 to 0x08004380 - Auto Patch
0x080067B2 to 0x080067B8 - Auto Patch
0x08012C6C to 0x08012C90 - Auto Patch
0x0801745E to 0x08017464 - Auto Patch
0x0802A02C to 0x0802A030 - Auto Patch
0x0803E8D6 to 0x0803E8DA - Auto Patch
0x08040492 to 0x08040496 - Auto Patch
0x0804C334 to 0x0804C338 - Auto Patch
0x08067920 to 0x08067924 - Auto Patch
0x080A0856 to 0x080A085A - Auto Patch
0x080A0950 to 0x080A0954 - Auto Patch
0x080A1162 to 0x080A1166 - Auto Patch
0x080A12A6 to 0x080A12AA - Auto Patch
0x080A1E5C to 0x080A1E60 - Auto Patch
0x080CB51A to 0x080CB992 - Auto Patch
0x080CB994 to 0x080CB9FA - Auto Patch
0x080CB9FC to 0x080CBA06 - Auto Patch
0x080CBA08 to 0x080CBA32 - Auto Patch

Notes:

Follow links for more details. Italic text denotes that not every byte in the range is known to be used for the indicated purpose, but there are relatively few unaccounted-for bytes. Boldface indicates external links for documentation of common content types.

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